Rendered at 06:23:08 GMT+0000 (Coordinated Universal Time) with Cloudflare Workers.
sparky_z 24 minutes ago [-]
There are some fun ideas here, but also some rough edges. Using today's puzzle (steak->boring, which I have not solved yet) as an example:
-It's not clear to me whether the game is intended to accept any valid intermediate move or to only accept moves that lead to the correct solution. For a while, I though it only accepted correct moves, because it would not accept "steak->house" or "stake->holder" as valid moves, when I think those should clearly be valid "compound" actions (if I understand the rules correctly).
-On the other hand, I now realize that it wouldn't make sense to have an "undo" button if it were impossible to input valid but wrong moves. So maybe omitting steakhouse and stakeholder was an oversight? But now I've spend a while in a "dead end" when I thought the game was telling me I was on the right track.
-At this point, I've spend more time trying to figure this meta question about the rules than I have spent trying to solve the actual puzzle. It would help if the instructions or the game feedback made it clear whether "acceptance" = "correctness" or mere "validity".
-Also, I tried to start off with steak->stake as my homophone move, but it only accepts it as an anagram move. Obviously it's both, but there's no way for me to pick which one I want to use (and therefore free up the move I want to reserve for later).
giladd 3 hours ago [-]
This is a pretty awesome little game, seems more rewarding than most something-le games I've seen. Will share with friends.
Will you / could you add access to past puzzles? That's the first thing I looked for but couldn't find.
csw-001 2 days ago [-]
Tough, but fun. Took me a couple times through to fully grok. Well done!
Will admit I got excited when I saw the name - I played (the other) Twixt with my Grandpa when I was a kid, it was super fun.
unseen_forms 2 days ago [-]
Yeah it can be really tough. The tricky thing is finding a puzzle that a good majority of people (50-70%) can solve without hints. It's also super unpredictable to determine what people will find tricky. I thought today's puzzle was relatively straight forward, it's EYE -> TIRED. But now I'm realising that EYE has so many compound words which mean N blind alleys to explore before you land on the correct path.
And yes, TwixT does look like a really novel game! I've never really seen a peg board style board game before. I'll try find an old copy on eBay and give it a go.
msafi04 1 hours ago [-]
its difficult initially but fun, will continue playing it. congrats!
patspam 3 hours ago [-]
Nice idea, I enjoyed this and shared it with a few friends.
-It's not clear to me whether the game is intended to accept any valid intermediate move or to only accept moves that lead to the correct solution. For a while, I though it only accepted correct moves, because it would not accept "steak->house" or "stake->holder" as valid moves, when I think those should clearly be valid "compound" actions (if I understand the rules correctly).
-On the other hand, I now realize that it wouldn't make sense to have an "undo" button if it were impossible to input valid but wrong moves. So maybe omitting steakhouse and stakeholder was an oversight? But now I've spend a while in a "dead end" when I thought the game was telling me I was on the right track.
-At this point, I've spend more time trying to figure this meta question about the rules than I have spent trying to solve the actual puzzle. It would help if the instructions or the game feedback made it clear whether "acceptance" = "correctness" or mere "validity".
-Also, I tried to start off with steak->stake as my homophone move, but it only accepts it as an anagram move. Obviously it's both, but there's no way for me to pick which one I want to use (and therefore free up the move I want to reserve for later).
Will you / could you add access to past puzzles? That's the first thing I looked for but couldn't find.
Will admit I got excited when I saw the name - I played (the other) Twixt with my Grandpa when I was a kid, it was super fun.
And yes, TwixT does look like a really novel game! I've never really seen a peg board style board game before. I'll try find an old copy on eBay and give it a go.